Stop, Ampeltime! is a puzzle simulation game about traffic planning. The prototype was created as a BA project at the Zurich University of the Arts.

Stop, Ampeltime! Poster

A poster created for the exibition of the game prototype.

Inspired by the city of Zurich a game was created that introduces the player to the complex world of traffic planning.
The goal of the game is to connect different incoming street endings so that traffic can flow through it and reaches any destination safely. Placing traffic lights at intersections is crucial, since there mustn’t be any accidents.

Head over to Game to play Stop, Ampeltime! or have a look at some screenshots first. Or watch the gameplay video, showing scenes from the game:



The game currently is in prototype phase and the development yet needs to be completed.

If you want to support the project, please donate via Paypal! Donations allow me to continue development on the game.

Spenden für die Entwicklung von Stop, Ampeltime!

Planned features and improvements are:

  • More means of transport: Build bus and tram lines to take some of the load off your intersections.
  • More flexible traffic light configuration: interconnect traffic lights and adapt to the current traffic volume
  • More levels, bigger levels, different challenges
  • More beautiful 3D graphics
  • Better music & sounds
  • Online high score
  • Free build mode

Leave a Reply

Your email address will not be published. Required fields are marked *